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How you get my sister

September 26, 2014

 

 

As a fan for video games and animation, I started my career as a CG artist 12 years ago.Now specializing in Architecture Visualization,

 

I always take great pleasure in making Animation, modeling a Character, or creating Visual Effects.

 

I created my animation short film How you get my sister in 2014 to take stock in my professional life, to understand what I want to do for the future, the way is still long to go but so exciting.

 

 

Realize with 3dsmax and Maya, Vray for Rendering, Nuke for compositing.

 

 

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